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Daniel Benmergui : ウィキペディア英語版 | Daniel Benmergui Daniel Benmergui is an independent game designer from Buenos Aires, Argentina known for the creation of art games such as ''Today I Die'', ''I Wish I Were the Moon'', and ''Storyteller''.〔http://www.indiegames.com/blog/2008/12/interview_daniel_benmergui_i_w.html〕〔http://www.ludomancy.com/blog/〕 ==Awards== ''Today I Die'' was chosen as a finalist for the Nuovo Award at the 2010 Independent Games Festival.〔http://www.igf.com/2010/01/2010_igf_nuovo_jury_releases_f.html〕 His multiple-game package ''Moon Stories'' was awarded the Jury Award at Indiecade 2009〔http://www.indiecade.com/index.php?/blog/entries/indiecade-applauds-2009-finalists-and-awardees/〕 and was featured at Sense Of Wonder Night 2008 in Tokyo.〔http://expo.nikkeibp.co.jp/tgs/2008/english/business/sown.html〕
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Daniel Benmergui」の詳細全文を読む
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